To learn more about the GameInput API, see GameInput introduction. We don't recommend using these classic DirectX input technologies and newer apps should use the latest GameInput API instead. XInput is a game controller API that enables Windows applications to process controller interactions (including controller rumble effects and voice input and output). Provides a signal processing and mixing foundation for games. We do not recommend using these classic DirectX graphics technologies for new apps.Ĭontains technical articles for DirectX graphics. Microsoft DirectX graphics technologies that are currently minimally used. It extends the structs from with a range of SIMD-accelerated mathematical operators and functions for compatible hardware. It has Vulkan/OpenGL/D3D11/D3D12/D3D10/D3D9 video driver support, it has. The windowsnumerics.h header file defines C++ vector and matrix types in the namespace. We consider this the Windows 11/10/8/7 version. DirectML is supported by all DirectX 12-compatible hardware. You can integrate machine learning inferencing workloads into your game, engine, middleware, backend, or other application. It has a familiar (native C++, nano-COM) programming interface and workflow in the style of DirectX 12. The Microsoft Component Object Model (COM) is an object-oriented programming model used by several technologies, including the bulk of the DirectX API surface.ĭirect2D is a hardware-accelerated, immediate-mode, 2D graphics API that provides high-performance and high-quality rendering for 2D geometry, bitmaps, and text.ĭirect3D enables you to create 3D graphics for games and scientific apps.ĭXCore is an adapter enumeration API for graphics and compute devices, so some of its facilities overlap with those of the Microsoft DirectX Graphics Infrastructure (DXGI).ĭirectWrite supports high-quality text rendering, resolution-independent outline fonts, and full Unicode text and layouts.ĭirectStorage is a feature intended to allow games to make full use of high-speed storage (such as NVMe SSDs) that can deliver multiple gigabytes a second of small (for example, 64kb) data reads with minimal CPU overhead.ĭirectXMath provides an optimal and portable interface for arithmetic and linear algebra operations on single-precision floating-point vectors (2D, 3D, and 4D) or matrices (3×3 and 4×4).ĭirect Machine Learning (DirectML) is a low-level API for machine learning. DirectX graphics includes support for high-performance 2D and 3D graphics. Microsoft DirectX graphics provides a set of APIs that you can use to create games and other high-performance multimedia apps. And you can even take a look at the D3D12 Sample to see a project that runs DirectX 12 on both Windows 10 and Windows 7.For descriptions of and links to DirectX components in active development, see the blog post DirectX Landing Page. You can download the D3D12on Win7 NuGet package to add the proper licensing and binaries to your game. You can get the Development Guidance Document to help plan any support for DirectX 12 in Windows 7. But Microsoft has also published a lot of documentation. You can join the DirectX community on Discord to ask questions and get answers directly from the team. “Since that time, we have received a warm welcome from the gaming community, and we continued to work with several game studios to further evaluate this work.”Īs part of the effort to accommodate more developers, Microsoft is making several resources available publicly. “We announced that World of Warcraft uses DirectX 12 running on Windows 7 back in March,” DirectX developer Jianye Lu wrote in a blog post. Now, it is expanding the resources to make that happen. Microsoft has already helped some studios port their DirectX 12 games to Windows 7.
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